Archive for February, 2008

Dota & CS Tournament – 90K Prize Money

Friday, February 29th, 2008

Dota & CounterStrike Tournament At Lums

Lums Presenting Dota and CounterStrike Tournament with cash money of almost 90,000 RS. The tournament will go on for 3 days and will be held in Lums facility.

There are some details that I will be posting soon.. for the time being here is what we got! Teams from all over Pakistan are invited and it is going to be huge. Registration for the tournament is Now Open!! Keeping in mind that there’s a CAP for tournament teams so register as soon as possible if you want to participate.

Counter-Strike CAP: 20 teams

DOTA CAP: 20 teams

Schedule:

Friday, 28th of March ‘08 : Check-In 1800-2100
Opening Ceremony: 2130-2330
Pool I & II Matches: 0000 onwards

Saturday, 29th of March ‘08

Pool III & IV Matches: 0900-1700
Quarter Finals: 1800-2200

Sunday, 30th of March ‘08
Semi Finals: 1000-1400
Finals: 1500-1800

Closing Ceremony :1900-2000
Dinner & Entertainment: 2000 onwards


Rules, Prize Money & Entry Fee:

Entry Fee:
Entry for CounterStrike and Dota teams is 2500 RS while each team can bring as many substitutes but they will have to pay for that so basically it’s 500 RS per person.

Prize Money:

Total Prize money is 90,000 RS for both games. Team winning the tournaments will get 30,000 RS as first prize and 15,000 RS for runners up.

Rules:

Dota Rules

Competition method: 5v5
Tournament structure: To be decided
Game version: 1.21
Map version: 6.48b or the latest stable version
Game mode: Extended league mode (-ap will be typed in game)

*Banned heroes: Storm Spirit, Templar Assassin, Sacred Warrior, Faerie Dragon, Dark Seer, Pit Lord, Undying, Geomancer

Match Length: 75mins max (Applies to group stage only)

*If the time limit is reached, the winner would be decided on the basis of points where a kill = 1 point, tower = 3 points, each barracks = 5 points.

Download the full dota rules HERE

CounterStrike Rules:

General
a) Game Definitions: Match – A game played with each team playing a half match as Counter-Terrorists and the other half as Terrorists. Half – One 15 round map session. Two halves equal a Match. Round – One 1:45 minute cycle on a map.

b) The following maps may be used for all matches. Each Tournament Round will use one map. Maps will cycle with Tournament Rounds.

Download the Full CounterStrike Rules Here

Note: Accommodation Details will be posted soon, Keep Checking.

Links: Lums Official Website

World of Warcraft Addons Updater

Friday, February 29th, 2008

World of Warcraft Addon
Always looking for world of warcraft addons? Check out WoW Matrix and great world of warcraft addon updater, that is very easy to use and it saves you time from check the world of warcraft addon websites manually and installing those addons.

What WoW matrix does is finds out which of your WoW addons needs to be updated. It Automatically downloads and install world of warcraft addons updates.. Runs on both Windows and MAC OS X. There aren’t any key loggers or viruses linked with it and it’s totally free to use.

Latest WowMatrix Features:

* NEW – Now allows you to uninstall world of warcraft addons that you already have!
* Allows you to install new world of warcraft addons, in addition to updating your existing ones!
* Supports new world of warcraft addons and mods daily
* Automatically updates itself, not just addons!


Download for Mac OS X
2.71 MB .zip file Universal Binary

Download for Windows
1.16 MB .zip file Vista/XP/Me/2000/NT/98

Source: WoW Matrix

WoWMatrix

GGClient – Update (29th Feb)

Friday, February 29th, 2008

GG-Client logo

GGClient latest update is available now. The change log for GGClient Feb 29th Update is below

You can use auto update to update your GGClient to the latest version. Alternatively you can click here to download the upgrade patch and manually overwrite the originalfiles.

NOTE: for those who do not have downloading software, right click on the link then “save target as” to download the ftp file.

If you are a new comer you just need to click DOWNLOAD on GG-Client’s homepage to download the latest install package according to your language.


GG client – Update – Change Log:

The following rooms added:

Montenegro DotA Room
Russia DotA High Level Room 02
Russia DotA Room 15
Russia DotA Room 16
Russia DotA Room 17
Romania DotA Room 12
Romania DotA Room 13
Croatia DotA High Level Room
Croatia DotA Room 03
1.20 DotACN IH Room 01
1.20 DotACN IH Room 02
1.20 NOTD Room
KCL Tournament Room 03
KCL Tournament Room 04
KCL Tournament Room 05

Source: GG-Client

Dota Ai 6.51

Friday, February 29th, 2008

I’m not posting Dota Ai 6.50 because of the bugs.. Even the original Dota 6.50 had bugs so I’m skipping..

Dota 6.51 Ai map is again done by BuffMePlZ .. Quoting

After spending about 14 hours programming last night, I think the first revision for this port is finally done. As far as I know, all of the new hero/item content is in and works fine for both humans and AI (yes, AI Visage and Drow and PA get their new abilities and they work). New item recipes work as expected, and AI has been modified to get the proper items in order to build them (Eul’s, Guinsoo’s, Battle Fury).

Fun tavern is still in, though it looks different. Deal with it. Currently contains Old Invoker, Old Lifestealer, Old Silencer, and Gambler. Maybe adding more later, they actually don’t increase map size as much as everybody thinks they do (except for Gambler, since he has his own special buttons that I needed to add).

Assists work, singledraft works, -clear and -courier work, new creep camps work, bottles work, Invoker works…things work. Most of them, anyway.

Things that DON’T work:
-ah (why would you be hacking on an AI map anyway?)
-apm
-afk
-kickafk
-swapall (will do this one later, I don’t feel like it right now)

Some bugs that were addressed with Last Word going off on various spells have not been addressed yet as of this revision. I’ll do it later.

New Impale code works fine, but I haven’t addressed the issues with new Impale + Omnislash/Voodoo Restoration. Also to be done later.

Eclipse still ministuns. I’ll address that later. It does properly level up with Lucent Beam now though.

I haven’t disabled -unstuck, since I find it to be useful.

I’ve changed the hero selection code a bit so (in theory) the AI should never pick Lanaya, Nai’x, or Kael. You can, of course, force the AI to pick these heroes but they won’t do anything and will probably be easy to kill. Except for Lanaya, who will probably kill your game. Note that this is only for modes in which the computer picks, so using -ar or -tr may still cause them to pick these heroes.

Post bug reports here. I probably won’t be doing anything on this map for at least another two weeks after my programming splurge, so hopefully this should be good enough for a while. Unless somebody finds something COMPLETELY gamebreaking…in which case then I might do something about it sooner.

Will fix aforementioned bugs in Revision 2, along with whatever you guys report. Might add Old Morphling to Fun Tavern, or whoever else people might want to see. But not all the old heroes, that’s ridiculous and will take more time than I have ever. =P

Enjoy.

So there you go, download and play Dota 6.51 ai instead of Dota Ai 6.50 with the perception of playing with less bugs :)

Kudos to BuffMePlz! again for creating this map.

Download Dota 6.51 ai

Dota 6.49 AI Download

Thursday, February 28th, 2008

Dota 6.49 AINew Dota Ai maps come often but this DotA 6.49c AI has something different :D – Yup, the known Dota hero Gambler is back in it along with Invoker, Old Silencer and Naix.

As Far as I remember, I used to play Gambler a lot and mostly his skills were based on luck :)

Dota 6.49 Ai map Description:

Power Treads now properly update on Meepo-Fixed Dark Rift-Changed the way AI dummy caster units work to prevent computer from controlling them -Added Gambler to the fun tavern.-Reduced lag
Yeah, so I spent the long weekend porting lazyfiend’s latest AI to the most recent version of DotA. Hopefully this will allow many of you who have been wanting to play the newest version of the map with some very well programmed bots.

I’ve imported all of the 6.49c content to the best of my ability, and have updated the AI bots so that they properly get Power Treads (the Agility version, it makes it easier), Vladmir’s Offering, and Monkey King Bar, since the latest version changed the way these items were built. Aside from that, the AI has been unchanged, so it’s still prone to any bugs that may have existed in the 6.48b version.

The AI probably has no means of determining how to play the new N’aix, and I didn’t try to make it do something with it. Fortunately RGB did add a way to force the computer players to repick if necessary, so be sure to utilise it if they pick N’aix. Additionally, the AI will not try to get Orchid’s Malevolence or Shiva’s Guard, so if you’re trying to figure out how to counter builds with these items, you’re out of luck unless you play online.

Aside from that, I’ve added a little something special for everyone, but I’ll let you see that for yourself. It’s the product of a long project that got me into playing around with JASS and these maps in the first place. Just type in “-fun” to access the Fun Tavern and see for yourself.
Remember, that’s

-fun

This is still AI+ version 1.52 because I’m not presumptuous enough to claim that I’ve actually updated anything. I just wanted to share this with the community because I feel like it’s something that everybody can use/want, and maybe to stop all the messaging to lazyfiend for a 6.49c AI+ map.

So have fun and enjoy. If I do make any updates it will just be to the Fun Tavern, or to bugs specific to this version.

Thanks to lazyfiend for his hard work on this AI.

Cheers.

Rev. 02: Fixed the texture on Templar Assassin’s Psionic Traps, they should show up properly now.

Rev. 03: Fixed the infinite bottle bug.

Rev. 04: Fixed the dummy unit casting bug (hopefully), Siege Golems when using supercreeps, and picking from the Fun Tavern when -fun is not activated.

Rev. 05: Zeus’s ult works, tree model restored, other tooltips corrected. AI Earthshaker now properly uses Fissure. Fixed bug with Bottled Runes. Added Old Silencer to Fun Tavern.

Rev. 06: Fixed Juxtapose and Doppelwalk.

Rev. 07:
-Power Treads now properly update on Meepo
-Fixed Dark Rift
-Changed the way AI dummy caster units work to prevent computer from controlling them and unnecessarily casting things they ought not to, which will hopefully fix the self-destructing AI problem.
-Added Gambler to the fun tavern.
-Reduced load and lag time on the map overall (I hope)
by BuffMePlz

Kudos to BUFFMEPLZ and for developing the core ai LAZYFIEND!

Link#1 – Download Dota 6.49c Ai
Link#2 – Download Dota 6.49c AI

CounterStrike – The Flash Game

Wednesday, February 27th, 2008

CamperStrike

Getting bored? CounterStrike Fan? Check this out!! A Flash based counter strike game called “Camper Strike” – Fun to play and you can also compete for the high scores!!

Click here to play

GGClient – Malaysia Monthly DotA Tournament

Wednesday, February 27th, 2008

GG-Game Malaysia is proud to introduce: MDHLR – Monthly DotA Tournament

Details of the tournament

Registration will be opened beginning 25 February – 28 February 2008
Tournament size : 16 teams*
Format : Single elimination; best of three matches.
Prizes : Champions – 15 days premium membership + 5000 exp per member
1st Runner-up – 4000 exp per member
2nd Runner-up – 3000 exp per member

* The Prize Pool will be increased in later tourney editions.

Participants¡¯ Level Requirement : Lvl 10 and above.
Match Venue : Malaysia DotA High Level Room 01
Match Days and Time : Friday thru Sunday 3 ¨C 11 pm
*First come first serve basis
Duration of tourney

Week 1 ¨C Registration / Sign In
Week 2 ¨C Round 1 Matches
Week 3 ¨C Quarter-final Matches
Week 4 ¨C Semi-final Matches

End-of-month weekend ¨C Grand Final (streamed live on GGTV)

You can click Here to view the complete informations of the New Tournament!
You can click Here to Signup!

Download Warcraft Dota 6.45Ai Map

Wednesday, February 27th, 2008

Free Dota 6.45ai Map Download

This might not be the latest dota 6.45ai map but a small research shows that it is one of the most played Dota Ai maps played.

You can Choose from 88 unique heroes in dota 6.45ai Map.

Modes are

-ap, -ar, -lm, -rd, -mm, -xl -dm, -tr, -vr, -rv, -mr, -du, -sp, -sh, -aa, -ai, -as, -id, -em, -sc, -np, -om, -nt, -nm, -nb, -ns

DotA v6.45ai Map Changelog:
* Recoded Avatar on Black King Bar to fix various engine bugs (control loss, model glitches, etc)
* Fixed Lightning Storm tooltip
* Increased Barrier cooldown
* Improved cast range on Lightning Grapple
* Surge no longer purges target
* Increased Laser mana cost from 95/110/120/145 to 95/120/145/170
* Rebalanced Refraction
* Reduced the slow effect on Dirge’s Plague
* Remade Pit Lord’s ultimate
* Fixed Death Timer showing up after game is over
* Nightstalker’s Crippling Fear now has a minor effect during the day
* Added an extra bounce to Scepter upgraded Chain Frost
* Lowered Meld mana cost
* Increased Templar’s base attack range by 10
* Increased Refraction cooldown a little
* Fixed minor display glitch with -di
* Reduced Primal Split manacost from 150/225/320 to 125/175/225 and increased duration from 15 seconds to 15/20/25
* Improved Acid Spray AOE and Cast Range by 75
* Increased Drow’s Silence AOE from 250 to 275
* Added new icon for Storm (148340)
* Improved Dragon Knight’s Agility base and growth
* Lowered Overgrowth mana cost from 200/250/300 to 150/175/200
* Fixed Overgrowth to work on units in fog
* Changed Vengeful Spirit’s Terror hotkey to E
* Improved Nightstalker cast animation time


* Fixed the canceling of Clarity Potion bug on Death Pulse
* Scroll of Town Portal can now target the World Tree/Throne
* Improved Sniper’s Agility growth a bit
* Changed level 3 Chemical Rage Base Attack Cooldown from 1.25 to 1.20
* Improved Frost Armor
* Issues with droppable BKB resolved, it can now be dropped
* Reduced mana cost on Death Pact slightly
* Rebalanced Voodoo Restoration
* Fixed -unstuck bug at the end of the game
* Fixed some bugs with the display names of the courier killer
* Improved Vladmir’s Offering recipe tooltip
* Fixed various Flying Courier tooltip errors
* Increased Vulture model size a bit
* Fixed Shadow Priest appearing in allstr and allagi
* Vastly increased Eyes in the Forest cast range
* Fixed the heal on Dirge’s Zombies from canceling Clarity Potion
* Fixed various terrain glitches
* Changed Shadow Word damage type to Magical from Pure but adjusted the damage so it remains the same (unless you have extra magic resistance). The overall dps hasn’t changed much, only its mechanics with different bonus resistances.
* Added code to prevent Couriers with invulnerability shield from entering enemy fountain areas to steal items
* Rewrote Smoke Screen to fix various minor visual glitches
* The time hero left at is now shown in -ma (146489)
* Fixed Ring of Basilius tooltip when you change its operating mode
* Fixed Stygian Desolator buff icon
* Changed Raise Revenant icon
* Added Victory Animations for units at the end of the game (150018)
* Clarified Gravekeeper’s Cloak tooltip
* Rewrote Battle Hunger to fix an engine buff conflict with Gush and Hunger at same time
* Fixed various minor leaks
* Prioritized 2xror over roh in if you have all 3 in your inventory when creating Hood of Defiance so it doesn’t use up your RoH
* Improved Living Armor a bit
* Fixed various other tooltip errors
* Clarified Eclipse tooltip
* Changed the Rock Golems that spawn in pairs (the ones that aren’t in the ancient spawn points) to non-ancient type
* Fixed Sange and Yasha Maim buff icon
* Added new icons for Aftershock, Plague Wards, Overload and Grapple (thanks snork,Faust-,^SnakeZer0,1Raven and eva00r)
* Removed the dispell effect from Overload (too many undesired effects from both sides to be passively occuring)
* Bloodstone now gives you bonus health and mana regeneration for each charge it has on it
* Added new command -hideheronames to disable the new hero name display in chat functionaly. This is useful when you are trying to squelch someone and bnet won’t let you.

Download

Link1 : Right Click, Save Target As
Link2 : Download

Download Dota 6.51

Tuesday, February 26th, 2008

A Quick release by Icefrog, Dota 6.51. He didn’t changed much, here is the changelog.

Dota 6.51 Changelog
===============
* Fixed a bug with Kellen’s Dagger that caused it to sometimes not get disabled when hit
* Fixed Land Mines tooltip
* Increased cast range of Kelen’s Dagger
* Undid previous Bottle changes. Bottle now works as follows: Costs 600 gold, does not require mana to refill, auto-fills it when you are near fountain, rune refills it to full, resells at 50% like normal, purchasable at base only, regenerates less than previously, has no usage cooldown.
* Fixed Medusa’s Mana Shield from triggering Essence Aura
* Fixed Searing Arrows’ tooltip
* Changed Hyperstone purchase hotkey to fix a conflict
* Fixed a bug with Invoker when creating illusions
* Updated Kelen’s Dagger tooltip
* Undid some of Morphling’s base damage buff from last version
* Fixed Bloodrage tooltip
* Fixed Pulse Nova and Invoker’s Reagents from triggering Last Word
* Smokescreen interrupts teleportation once again
* Color coded Invoker’s spell descriptions (203050)
* Improved Sange’s percentage and Yasha’s percentage, and lowered the recent buff on S&Y a little
* Fixed Vladmir’s Offering sell cost
* Increased Counter Helix chance by 2%
* Minor bonus armor in True Form
* Improved the effect timing on Split Earth (187877)
* -swapcancel code is triggered when a swap is successful (to prevent other accidental swaps)
* Improved Shuriken Toss cast range
* Added new Backtrack icon (183079)
* Changed Battlefury recipe slightly
* Lowered Poof casting time from 2 to 1.5 seconds
* Lowered Elder Dragon Form’s manacost and cooldown a little
* Added neutrals field to -cs
* Changed Phantom Edge’s secondary ability from evasion to magic resistance
* Replaced Phantom Assassin’s Shadow Strike with a different similar ability (132694)
* Fixed a minor coding bug with Time Lapse
* Fixed Impale based spells from moving Juggernaut during Omnislash
* Added new icon for Melting Strike
* Reduced some lag with Invoker
* Fixed level 1 March of the Machines doing slightly less damage than intended
* Removed stock cooldown on Ironwood Branch
* Added a new system that tracks when you help an ally kill a hero (no gameplay ramifications at this point)
* -swap is now allowed in -sd
* Fixed some minor neutrals’ vision and pathing glitches
* Lowered level 1 and 2 cast range on Replicate
* Lowered Phantom Assassin’s cast animation time
* Fixed a bug with Exorcism’s cooldown after leveling Witchcraft
* Fixed some issues with -ah
* Refined how some kill related messages and sounds are shown
* Increased mana regeneration on Perseverance by 25%
* Lowered Buriza recipe by 250 gold
* Changed Voodoo Restoration to heal over a smoother interval (same total regen)
* Lowered Manta Style’s cooldown a bit
* Fixed a bug with Voodoo Restoration and Impales
* Fixed a bug with invoker in -spreverse
* Fixed some inconsistencies with tower visions (TheLoneWolf14)
* Increased duration of Lycanthrope’s wolves a bit and allowed them to attack air
* Temporarily disabled -unstuck command

Download at GetDota

World of Warcraft Theme for your Desktop

Tuesday, February 26th, 2008

Being a huge Blizzard fan, I got a hold of World of Warcraft theme for my desktop! and I loved it. Here’s the screenshot

World of Warcraft

The best thing about this world of warcraft theme is that you don’t have to install or configure any third party theme software like windows blind etc. Just download the warcraft theme and install it!! Looks real good :)

This world of warcraft theme is totally free for everyone, it’s around 6.6MB in size.

You can download it HERE
Source