<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>ProGamers - DOTA and Pro Gaming Information &#187; Betrayal at Krondor</title>
	<atom:link href="http://www.iprogamers.com/tag/betrayal-at-krondor/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.iprogamers.com</link>
	<description>Just another WordPress weblog</description>
	<lastBuildDate>Wed, 29 Jul 2009 20:48:17 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Betrayal in Antara</title>
		<link>http://www.iprogamers.com/2009/06/23/betrayal-in-antara-2/</link>
		<comments>http://www.iprogamers.com/2009/06/23/betrayal-in-antara-2/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 15:09:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[antaran empire]]></category>
		<category><![CDATA[Betrayal at Krondor]]></category>
		<category><![CDATA[Betrayal in Antara]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://67.222.6.11/~iprogame/?p=23</guid>
		<description><![CDATA[Betrayal in Antara is a sequel and almost similar to the previous Betrayal at Krondor. The game tells twisty tale of ancient Antaran Empire. It has been created in the distant past with the most benevolent of intentions.

Players in this RPG assume the roles of 4 speaking characters. The characters are caught in a web [...]]]></description>
			<content:encoded><![CDATA[<p>Betrayal in Antara is a sequel and almost similar to the previous Betrayal at Krondor. The game tells twisty tale of ancient Antaran Empire. It has been created in the distant past with the most benevolent of intentions.</p>
<p><img src="http://www.coverbrowser.com/image/windows-3x-games/46-1.jpg" alt="" /></p>
<p>Players in this RPG assume the roles of 4 speaking characters. The characters are caught in a web of political intrigue, secret societies, racial hatred, and also in personal discovery.</p>
<p>The novelization of the game is really to be appreciated. It has interconnected chapters of experience and nifty flashback bookkeeping feature. These effectively sidesteps the wander-and-yawn frustration sometimes found in RPGs that have an especially wide focus.</p>
<p>The game also features a fair number of side quests and sub-plots. These usually determine whether the quest gamer feels either empowered or railroaded. The game also features third person. It has turn-based strategic combat. Players who are partial to magic will find the games skill-based magic system good.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.iprogamers.com/2009/06/23/betrayal-in-antara-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Return to Krondor</title>
		<link>http://www.iprogamers.com/2009/04/20/return-to-krondor/</link>
		<comments>http://www.iprogamers.com/2009/04/20/return-to-krondor/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 16:05:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Betrayal at Krondor]]></category>
		<category><![CDATA[Raymond E. Feist's]]></category>
		<category><![CDATA[Return to Krondor]]></category>
		<category><![CDATA[rpg games review]]></category>
		<category><![CDATA[rpg review]]></category>
		<category><![CDATA[swords and sorcery world of midkemia]]></category>

		<guid isPermaLink="false">http://67.222.6.11/~iprogame/?p=55</guid>
		<description><![CDATA[Return to Krondor is just like Betrayal at Krondor is set in author Raymond E. Feist’s swords-and-sorcery world of Midkemia.
Both the games offer strong story-driven experiences that is evident by the fact that the games are segregated into “chapters,” during which the plot is advanced in a very linear, and of course predetermined fashion.
In the [...]]]></description>
			<content:encoded><![CDATA[<p>Return to Krondor is just like Betrayal at Krondor is set in author Raymond E. Feist’s swords-and-sorcery world of Midkemia.</p>
<p>Both the games offer strong story-driven experiences that is evident by the fact that the games are segregated into “chapters,” during which the plot is advanced in a very linear, and of course predetermined fashion.</p>
<p>In the same way both the games need gamers to use preset characters, each of them possessing a fully developed, distinctive personality, and determine party membership alone in response to plot developments over which gamers have no control.</p>
<p>Betrayal at Krondor allowed gamers to develop their characters in a variety of ways by exploring a vast gaming world and also undertaking numerous subquests.</p>
<p>Return to Krondor provide gamers a much more restrictive gameplay. Here each of the chapter is set in a very discrete, confining geographic area and most of the chapters have no subquests at all and forcing the gamers to focus solely on their primary quest objectives.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.iprogamers.com/2009/04/20/return-to-krondor/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
