Posts Tagged ‘diablo’

Hellfire Review

Wednesday, July 22nd, 2009

Hellfire’s storyline is not particularly deep as Diablo. We remember a demon named Na’Krul. It was once ranked highly in Diablo’s hierarchy.

This demon and his cronies set up shop in 8 new levels and it seamlessly fit into the original game. The levels of this game are divided into 2 areas. Each of the level has its own new tileset, the gothic Demon Crypt (home sweet home for Na’Krul) and the Festering Nest, an organic hive-like domain that hosts Na-Krul’s “Starship Troopers-refugee” lieutenant, the Defiler.

After installing Hellfire gamers may find new items and shrines scattered throughout the original sixteen levels of Diablo. They may use a new character class, the Monk, to conquer the challenges in the original game. These new levels of the game are some what equivalent in difficulty to levels nine through 16 of the original game.

The game also provides a number of refinements to Diablo’s gameplay. Here the gamers can jog instead of merely sauntering around town. Gamers who played Diablo will of course appreciate this game.

Blood Magic

Wednesday, July 15th, 2009

This game is a Diablo-style action RPG. Blood Magic focuses more on sorcery and less on swords. But yes, it is still a fully 3D game that has been designed to be fast-paced and also with complete spectacular spell effects.

Gamers can play in Blood Magic as one of four different characters. All the characters in this role playing game are magicians. There are large numbers of monsters and other creatures on the way of battle in it. We can say that it is to some extent like Diablo.

The magic system of the game is broad and also flexible. Take it in this way, there are twelve different schools of magic and each has eight spells. Gamers can combine these spells to create different effects. Hence, they can mix a poison spell with a stun spell.

One more cool feature of Blood Magic is that the characters of gamers specializes in schools of magic, his or her appearance will change. Now, if any one selects some nature magic then the character may grow branches or horns out of his or her head. Not only this, if gamers choose another school of magic then next time of the level up the character’s appearance will combine aspects from both schools.

Shadowflare

Tuesday, June 2nd, 2009

Shadowflare is one of the famous role playing games. It is a hack-and-slash action RPG. This game is some what similar to Blizzard’s original Diablo from 1996. Gamers can play this game either as female or male character and they have to hack their way through hordes of monsters to complete simple quests like defeating a certain monster or retrieving a specific item.

The combat in the game consists of simply left-clicking repeatedly on the enemies as we had seen in the original Diablo. But, here the game does not allow gamers to click and hold their mouse button on a specific enemy as there was in Diablo II. It even does not have anything like auto-attack feature from Gas Powered Games’ Dungeon Siege. Hence, in the game one should be prepared to do plenty of clicking.

Similar to Diablo, it has a paper-doll equipment system and an inventory of limited size.

Sacred Review

Friday, May 1st, 2009

Sacred is a good looking and a good action role-playing game, which offers couple of interesting gameplay innovations. It provides an open-ended gaming world for exploring decent cooperative and also a good competitive multiplayer option. It also offers a good mix of goal-oriented questing and fast-paced battles. The fight system of the game is finicky and unrewarding that is a significant problem for what’s fundamentally a hack-and-slash role playing games.

It may be very artificial to describe this game without at least a cursory comparison to the Diablo games because it was clearly heavily inspired by that series. In Diablo games, each of the 6 character types in Sacred has a predetermined gender and also they have a distinct selection of skills that gamers can choose to develop.

Most of the enemies only take a few mouse clicks to dispatch, but gamers will be able to encounter hundreds of foes, including types that will spawn more of their kin if gamers do not take them out.
The monsters of the game are all classic fantasy stereotypes like undead, dragons, and ogres. Gamers can use the Alt key to highlight and even immediately locate the seemingly endless bounties of loot they hoard.

Titan Quest: Immortal Throne

Sunday, March 15th, 2009

When this role playing game, Titan Quest, was released in the beginning of this year, it allowed all the gamers to plunge into the mythological past. Gamers in this role playing game creates a warrior of the ancient world and traveled all over the Mediterranean and the Far East to battle all sorts of mystical enemies.

The action of this game is very similar to that of Diablo. Gamers are required in Titan Quest to hack-and-slash across a detailed and beautiful virtual world by using magic and also by using weapons to slay the enemies.

The developer of Titan Quest is Iron Lore Entertainment. They are busy working on Titan Quest: Immortal Throne, which is an expansion that will continue the adventures in the past by introducing a series of new locales and features. Immortal Throne will be launching early next year.