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	<title>ProGamers - DOTA and Pro Gaming Information &#187; role playing games</title>
	<atom:link href="http://www.iprogamers.com/tag/role-playing-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.iprogamers.com</link>
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		<title>Blood Magic</title>
		<link>http://www.iprogamers.com/2009/07/15/blood-magic/</link>
		<comments>http://www.iprogamers.com/2009/07/15/blood-magic/#comments</comments>
		<pubDate>Wed, 15 Jul 2009 14:54:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[3d games]]></category>
		<category><![CDATA[blood magic]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[role playing games]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://67.222.6.11/~iprogame/?p=9</guid>
		<description><![CDATA[This game is a Diablo-style action RPG. Blood Magic focuses more on sorcery and less on swords. But yes, it is still a fully 3D game that has been designed to be fast-paced and also with complete spectacular spell effects.

Gamers can play in Blood Magic as one of four different characters. All the characters in [...]]]></description>
			<content:encoded><![CDATA[<p>This game is a Diablo-style action RPG. Blood Magic focuses more on sorcery and less on swords. But yes, it is still a fully 3D game that has been designed to be fast-paced and also with complete spectacular spell effects.</p>
<p><img src="http://www.fantasticfiction.co.uk/images/n47/n238684.jpg" alt="" /></p>
<p>Gamers can play in Blood Magic as one of four different characters. All the characters in this role playing game are magicians. There are large numbers of monsters and other creatures on the way of battle in it. We can say that it is to some extent like Diablo.</p>
<p>The magic system of the game is broad and also flexible. Take it in this way, there are twelve different schools of magic and each has eight spells. Gamers can combine these spells to create different effects. Hence, they can mix a poison spell with a stun spell.</p>
<p>One more cool feature of Blood Magic is that the characters of gamers specializes in schools of magic, his or her appearance will change. Now, if any one selects some nature magic then the character may grow branches or horns out of his or her head. Not only this, if gamers choose another school of magic then next time of the level up the character’s appearance will combine aspects from both schools.</p>
]]></content:encoded>
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		<title>Fallout 3 &#8211; A Review</title>
		<link>http://www.iprogamers.com/2009/07/06/fallout-3-a-review/</link>
		<comments>http://www.iprogamers.com/2009/07/06/fallout-3-a-review/#comments</comments>
		<pubDate>Mon, 06 Jul 2009 14:56:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Fallout]]></category>
		<category><![CDATA[fallout 3]]></category>
		<category><![CDATA[fallout review]]></category>
		<category><![CDATA[fallout rpg]]></category>
		<category><![CDATA[role playing games]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://67.222.6.11/~iprogame/?p=12</guid>
		<description><![CDATA[Fallout role playing game may not mean much to console gamers. It is an instant classic having a memorable setting and also an ironic sense of humor. This game was followed by Fallout 2, which was equally popular and was also adorable.

Fallout 3 was an incredibly promising and beautiful RPG. It was released on PC, [...]]]></description>
			<content:encoded><![CDATA[<p>Fallout role playing game may not mean much to console gamers. It is an instant classic having a memorable setting and also an ironic sense of humor. This game was followed by Fallout 2, which was equally popular and was also adorable.</p>
<p><img src="http://www.endsights.com/wp-admin/images/fallout-3-1.jpg" alt="" /></p>
<p>Fallout 3 was an incredibly promising and beautiful RPG. It was released on PC, Xbox 360, and PlayStation 3.</p>
<p>This game was top-down RPGs where you go around a nuclear wasteland armed with shotguns and of course with assault rifles.</p>
<p>Fallout 3 is a first-person game in fact. It also has a third-person camera if gamers like to play that way. The camera on it can be moved in such a way so that it almost mimics the perspective of the original Fallout games.</p>
<p>The game is not a pure action shooter even though it may be played like a shooter. Its actually the choice of gamers. Fallout 3 relies on role-playing statistics in order to determine whether gamers hit or miss.</p>
<p>The best part of this game is that the combat can be paused. Not forgetting to mention that the game very much a role-playing game with hundreds of quests.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Shadows over Riva</title>
		<link>http://www.iprogamers.com/2009/06/19/shadows-over-riva/</link>
		<comments>http://www.iprogamers.com/2009/06/19/shadows-over-riva/#comments</comments>
		<pubDate>Fri, 19 Jun 2009 15:10:37 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[gamers]]></category>
		<category><![CDATA[role playing games]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Shadows over Riva]]></category>

		<guid isPermaLink="false">http://67.222.6.11/~iprogame/2009/07/19/26/</guid>
		<description><![CDATA[Exploring the city of Riva is an amazingly intricate process. Gamers can jump right in with a premade sextet of heroes. They can sit down and carefully also roll up a half-dozen warriors and magic-users in the game. The statistics that are uncommon to other rpg like courage and intuition are regarded with equal importance [...]]]></description>
			<content:encoded><![CDATA[<p>Exploring the city of Riva is an amazingly intricate process. Gamers can jump right in with a premade sextet of heroes. They can sit down and carefully also roll up a half-dozen warriors and magic-users in the game. The statistics that are uncommon to other rpg like courage and intuition are regarded with equal importance as strength and wisdom. The negative statistics range from acrophobia to violent temper is to be determined in the game.</p>
<p><img src="http://www.thecomputershow.com/computershow/graphics/sordragn.gif" alt="" /></p>
<p>When the number of character increases in proficiency, he will also improve in a number of different abilities from swordsmanship to dancing. Meanwhile, he will also be conquering his debilitating traits. The character classes are not ordinary. They are, jesters, witches, and more.</p>
<p>Gamers will also encounter many interesting characters in due course of the quest. The display is of low-resolution and it proves particularly painful as the onscreen text is blocky and somewhat difficult to read.</p>
<p>The fight interface itself is ineffective in the game. A pop-up window appears on the screen for each character and there gamers may find lists of his available options. This obscure most of the screen.</p>
]]></content:encoded>
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		<item>
		<title>Ultima Online &#8211; The Second Age Review</title>
		<link>http://www.iprogamers.com/2009/06/09/ultima-online-the-second-age-review/</link>
		<comments>http://www.iprogamers.com/2009/06/09/ultima-online-the-second-age-review/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 15:15:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[role playing games]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Ultima Online - The Second Age]]></category>
		<category><![CDATA[Ultima Online - The Second Age Review]]></category>

		<guid isPermaLink="false">http://67.222.6.11/~iprogame/?p=33</guid>
		<description><![CDATA[The Ultima Online &#8211; The Second Age role playing game had mixed emotions when it was released. It had an expansion pack which promised to add more lands to explore, and also more creatures to fight and tame. There are even more gameplay features to ease gamers suffering.

To gamers it seemed a sort of like [...]]]></description>
			<content:encoded><![CDATA[<p>The Ultima Online &#8211; The Second Age role playing game had mixed emotions when it was released. It had an expansion pack which promised to add more lands to explore, and also more creatures to fight and tame. There are even more gameplay features to ease gamers suffering.</p>
<p><img src="http://uocodex.com/images/boxes/uot2a_box.jpg" alt="" /></p>
<p>To gamers it seemed a sort of like declaring a foreign war to call attention away from domestic unrest. It was a fairly awful first impression.</p>
<p>Gamers can choose to enter the new lands through the Moonglow gateway. Moonglow appears to be the only gateway which takes gamers from a guarded location in Britannia to a guarded location in the new lands. Gamers must first say some magic words, which of course there in no printed one. Gamers simply have to find those words themselves.</p>
<p>Hah! Moving from Moonglow to Papua, gamers must say “recdu” while on or near the teleporter. For returning the gamers has to say “recsu.”</p>
]]></content:encoded>
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		<item>
		<title>Shadowflare</title>
		<link>http://www.iprogamers.com/2009/06/02/shadowflare/</link>
		<comments>http://www.iprogamers.com/2009/06/02/shadowflare/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 15:16:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[diablor ii]]></category>
		<category><![CDATA[role playing games]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[rpg games]]></category>
		<category><![CDATA[shadowflare]]></category>

		<guid isPermaLink="false">http://67.222.6.11/~iprogame/?p=35</guid>
		<description><![CDATA[Shadowflare is one of the famous role playing games. It is a hack-and-slash action RPG. This game is some what similar to Blizzard’s original Diablo from 1996. Gamers can play this game either as female or male character and they have to hack their way through hordes of monsters to complete simple quests like defeating [...]]]></description>
			<content:encoded><![CDATA[<p>Shadowflare is one of the famous role playing games. It is a hack-and-slash action RPG. This game is some what similar to Blizzard’s original Diablo from 1996. Gamers can play this game either as female or male character and they have to hack their way through hordes of monsters to complete simple quests like defeating a certain monster or retrieving a specific item.</p>
<p>The combat in the game consists of simply left-clicking repeatedly on the enemies as we had seen in the original Diablo. But, here the game does not allow gamers to click and hold their mouse button on a specific enemy as there was in Diablo II. It even does not have anything like auto-attack feature from Gas Powered Games’ Dungeon Siege. Hence, in the game one should be prepared to do plenty of clicking.</p>
<p>Similar to Diablo, it has a paper-doll equipment system and an inventory of limited size.</p>
]]></content:encoded>
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		<item>
		<title>3rd World Review</title>
		<link>http://www.iprogamers.com/2009/05/22/3rd-world-review/</link>
		<comments>http://www.iprogamers.com/2009/05/22/3rd-world-review/#comments</comments>
		<pubDate>Fri, 22 May 2009 15:19:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[3rd world]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[role playing games]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[third world]]></category>

		<guid isPermaLink="false">http://67.222.6.11/~iprogame/2009/05/22/3rd-world-review/</guid>
		<description><![CDATA[XYZ is the developer of 3rd World. The characters in this role playing game are a little more dynamic in the sense that a ship or a space station becomes an extension of the gamers character. The character advancement in the game is based around skills. Different races have different modifiers for specific skills, but [...]]]></description>
			<content:encoded><![CDATA[<p>XYZ is the developer of 3rd World. The characters in this role playing game are a little more dynamic in the sense that a ship or a space station becomes an extension of the gamers character. The character advancement in the game is based around skills. Different races have different modifiers for specific skills, but there are no specific classes for characters.</p>
<p>There are different methods for the advancement of certain skills. Sometimes gamers has no idea what action increased the character’s skill. They just did something, and the screen blinks, and gamers receive skill points.</p>
<p>Space stations are the main centers for player-to-player direct interactions. Inside it gamers will be able to chat with other players, make business arrangements, rent a room, and also relax in a local bar. They can trade with the station or with other players.</p>
]]></content:encoded>
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		<item>
		<title>Wizardry Gold Review</title>
		<link>http://www.iprogamers.com/2009/05/06/wizardry-gold-review/</link>
		<comments>http://www.iprogamers.com/2009/05/06/wizardry-gold-review/#comments</comments>
		<pubDate>Wed, 06 May 2009 15:32:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[role playing games]]></category>
		<category><![CDATA[rpg games]]></category>
		<category><![CDATA[wizardry gold]]></category>
		<category><![CDATA[wizardry gold review]]></category>
		<category><![CDATA[wizardry vii]]></category>

		<guid isPermaLink="false">http://67.222.6.11/~iprogame/?p=50</guid>
		<description><![CDATA[The best feature of Wizardry Gold is that it have an excellent plot. The plot has been developed by author D. W. Bradley for the original Wizardry VII. It has an intricate world where magical Tolkienesque characters and Buck Rogers-style technology exist parallel.
The unique blend of science and fantasy in the game is a refreshing [...]]]></description>
			<content:encoded><![CDATA[<p>The best feature of Wizardry Gold is that it have an excellent plot. The plot has been developed by author D. W. Bradley for the original Wizardry VII. It has an intricate world where magical Tolkienesque characters and Buck Rogers-style technology exist parallel.</p>
<p>The unique blend of science and fantasy in the game is a refreshing change from traditional role playing game fare. It has helped to make the game one of the most memorable role playing games ever. With multiple paths to completion the game also has exceptional replay value.</p>
<p><img src="http://media.giantbomb.com/uploads/1/15687/608867-wizgold_1__large.gif" alt="" /></p>
<p>The plot was mercifully left intact and everything else has been changed for the Gold edition. The sound of Wizardry Gold has been enhanced with new digitized effects and speech.</p>
<p>One more thing, each time your party is attacked, the game pauses automatically for up to 10 seconds while the creature graphics are loaded. After several hours of play, these pauses become extremely annoying (gamers can alleviate this problem by choosing the “full install”–at the cost of 510 megs of free drive space.)</p>
]]></content:encoded>
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		<item>
		<title>Quest for Glory V</title>
		<link>http://www.iprogamers.com/2009/04/21/quest-for-glory-v/</link>
		<comments>http://www.iprogamers.com/2009/04/21/quest-for-glory-v/#comments</comments>
		<pubDate>Tue, 21 Apr 2009 16:12:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[marete]]></category>
		<category><![CDATA[Quest for Glory V]]></category>
		<category><![CDATA[role playing games]]></category>
		<category><![CDATA[rpg games review]]></category>
		<category><![CDATA[silmaria]]></category>

		<guid isPermaLink="false">http://67.222.6.11/~iprogame/?p=64</guid>
		<description><![CDATA[Role-playing games and adventures are about story, and the game, Quest for Glory, especially is all about plot, characters, and also of humor. The game has all that. The humor and style of the previous Quest for Glory games is fully intact in this final sequel.
This final sequel has always had a juvenile sense of [...]]]></description>
			<content:encoded><![CDATA[<p>Role-playing games and adventures are about story, and the game, Quest for Glory, especially is all about plot, characters, and also of humor. The game has all that. The humor and style of the previous Quest for Glory games is fully intact in this final sequel.</p>
<p>This final sequel has always had a juvenile sense of humor and also having corny jokes it has heavy sexual innuendo. Gamers can flirt with all the women in this game, and they can even give and receive a number of groaners.</p>
<p>This game is something that fans have come to expect from the series, so rather than be put off by the game’s quirky sense of humor.</p>
<p>The basic plot of the game need the gamers to answer a summons for help from the kingdom of Silmaria that is nestled in the island area of Marete.</p>
<p>This is one of the best of the quest games ever.</p>
]]></content:encoded>
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		<item>
		<title>Meridian 59</title>
		<link>http://www.iprogamers.com/2009/04/12/meridian-59/</link>
		<comments>http://www.iprogamers.com/2009/04/12/meridian-59/#comments</comments>
		<pubDate>Sun, 12 Apr 2009 16:08:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[meridian 59]]></category>
		<category><![CDATA[role playing game meridian]]></category>
		<category><![CDATA[role playing games]]></category>
		<category><![CDATA[rpg meridian]]></category>

		<guid isPermaLink="false">http://67.222.6.11/~iprogame/2009/04/12/meridian-59/</guid>
		<description><![CDATA[This role-playing game looks and also sounds awful by the mighty standards of today. But, even though the high-resolution 3-D engine is rudely basic, it is effective. Gamers can very clearly distinguish a player character from a monster at as far as 50 meters, and also the Internet latency will never hinder the movement.
Gamers can [...]]]></description>
			<content:encoded><![CDATA[<p>This role-playing game looks and also sounds awful by the mighty standards of today. But, even though the high-resolution 3-D engine is rudely basic, it is effective. Gamers can very clearly distinguish a player character from a monster at as far as 50 meters, and also the Internet latency will never hinder the movement.</p>
<p>Gamers can stare a fellow citizen closely in the eye. They can distinguish the facial features and also the expressions easily. The sound of this rpg game is scarce and also repetitive but it is interesting enough to catch attention. Talking about the soundtrack, it is a mixed bag of MIDI tunes, which sound slightly better from the CD.</p>
<p>The gameplay and the lasting value of this rpg makes it shine. Once the gamer pass over with the painless registration, he or she must determine a handful of ability scores which will shape the course of the character’s existence thereafter.</p>
<p>A good and helping tutorial reveals many of features of this game system while helping gamers to earn some much required experience at the same time. The fighting of Meridian 59 is much simple. The on-screen texts and graphics reveal the course of the battle.</p>
]]></content:encoded>
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		<item>
		<title>Battle Mages: Sign of Darkness</title>
		<link>http://www.iprogamers.com/2009/04/06/battle-mages-sign-of-darkness/</link>
		<comments>http://www.iprogamers.com/2009/04/06/battle-mages-sign-of-darkness/#comments</comments>
		<pubDate>Mon, 06 Apr 2009 16:06:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[battle mages]]></category>
		<category><![CDATA[Battle Mages: Sign of Darkness]]></category>
		<category><![CDATA[role playing games]]></category>
		<category><![CDATA[role-playing]]></category>
		<category><![CDATA[sign of darkness]]></category>

		<guid isPermaLink="false">http://67.222.6.11/~iprogame/?p=57</guid>
		<description><![CDATA[This game, Battle Mages: Sign of Darkness, is in fact is an upcoming expansion to the original Battle Mages. Battle Mages was a role-playing strategy game that was released only in Europe.
This expansion of the Battle Mages will add 4 new campaigns (including an undead campaign), an improved inventory system, new magical abilities, and also [...]]]></description>
			<content:encoded><![CDATA[<p>This game, Battle Mages: Sign of Darkness, is in fact is an upcoming expansion to the original Battle Mages. Battle Mages was a role-playing strategy game that was released only in Europe.</p>
<p>This expansion of the Battle Mages will add 4 new campaigns (including an undead campaign), an improved inventory system, new magical abilities, and also some new hero characters for each campaign, along with other new features, such as a new race dwarves.</p>
<p>One another new feature of the game is that the upgraded units can now be transferred throughout the campaigns. Hence, now gamers can build them up to be the ultimate units, just in time for the climactic last battle.</p>
<p>The graphics engine of Battle Mages has also been improved, so there are now day and night battles with real-time changing weather conditions also. In the game there are even new items and artifacts, and the troops now have inventory slots too.</p>
<p>It is said that each of the 16 maps is up to 3 hours long and that there are dozens of dynamic quests and optional tasks in this expansion of the game. Battle Mages: Sign of Darkness will be shipped for the PC this year itself.</p>
]]></content:encoded>
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