Posts Tagged ‘role playing games’

Battlespire

Saturday, April 4th, 2009

Just like Daggerfall and of course of its predecessor, Arena, Battlespire is set in the Elder Scrolls world of Tamriel. It has been set during the same time period as the events in Arena, the plot of Battlespire fits perfectly into Elder Scrolls lore.

In the beginning of the game your character enters the Battlespire, a testing facility for the Emperor’s personal Battlemage guards. It is only to discover that it has been overrun by malevolent forces.

A traitor, that is working with the archvillain from Arena named Jagar Tharn, has allowed the legions of the Daedra Lord, Mehrunes Dagon, to get into the Battlespire and slaughter the resident Battlemages.

All daggerfall-nostalgic gamers keep hope for another opportunity to explore the vast wilderness of Tamriel by smooth interacting with guilds and participating in a variety of role-playing lifestyles. They have to wait for Morrowind, the next Elder Scrolls version tentatively scheduled to be released.

This game has a much more limited scope, specially being a big dungeon crawl along the lines of the Ultima

Atriarch

Friday, April 3rd, 2009

Role playing game Atriarch is an extremely unusual game. It is of World Fusion’s. it is a massively multiplayer RPG, but it has a number of unorthodox features as well such as it happens on a completely alien planet that is populated by strange alien creatures. You get no humans there or elves or dwarves in the world of Atriarch. Gamers has to create their character from one of five alien races. Each of the races has its own unique look, its own strengths and weaknesses, and also at the same time its own culture.

The role playing game Atriarch takes place on the alien world of Atriana. Atriana is an enormous planet that is circled by 3 moons, which regularly change the planet’s climate, depending on their location within their respective orbits. In the game a Torpor Storm sweeps the land on each full cycle of the planet. The storm also induces a regenerative hibernation in all creatures. Yes, to both the creatures, one that is controlled by players and the other those that aren’t.

Atriana itself teems with life. Atriana is inhabited not only by player races but it is also inhabited by many other species of non-player creatures, which are collectively referred to as “natives.”

Gamers will be able to create a player character from the 5 distinctive races. They are Cavolon, the Eshlar, the Tyrusin, the Lokai, and the Unarra and none of the races on this alien planet is human; however, four of them are roughly humanoid. The one race that isn’t is the Cavolon, a tall, gangly race of creatures that slither about on tentacles and can also transport themselves by means of a “tentacle tongue” – an exceptionally long appendage they can use both to swing from branches and to attack their enemies. They can also use four of their appendages to wield weapons in combat, though the Cavolon tend to keep to themselves in their swampy habitats, preferring careful study of Atriana’s plant life over combat and interaction with the planet’s other races.

Auto Assault

Sunday, March 29th, 2009

Most of the RPG games feature swords and sorcery as part and parcel of the games on the market. But in fact, this is not the case with this game, named Auto Assault. This is an online role-playing game from NCsoft and developer NetDevil.

Instead of dealing with grumpy dwarves, haughty elves, and of course with the cheeky peasants, Auto Assault is set in a post-apocalyptic world. Here, 3 different races battle it out for supremacy. Yes, not with swords here, but with highly customized fighting vehicles. Auto Assault is a part Road Warrior, part Twisted Metal: Black, and all online RPG.

If one has played any online RPGs before, then the character creation system will without any doubt be familiar. The first thing to do in the game is to select from the 3 races in the game (human, mutant, and biomek), and then select a character class.

After doing this, gamers can customize the character’s appearance by selecting different body types, hairstyles, and more.

The bounty hunter in the game is a sort of a scout-type class for the humans, as they are focused on stealth and hit-and-run techniques.

Aion: The Tower of Eternity Hands-on

Monday, March 23rd, 2009

NCsoft’s Aion: The Tower of Eternity is one of the most interesting. This game is fully new high-fantasy MMORPG that has developed in Korea. The developers have noted that this RPG game is to be designed and aimed at a worldwide market. The game uses the same Crytek engine which has been used in the FPS game Far Cry in order to produce some extremely colorful and lush environments and that is full of fully physics-based elements like water, for example, which will slow down characters trying to slog through it.

The greenery in the forest and wetlands environments of the game is pretty thick and the player models are adorned in very ornate armor that exhibits a very Korean or Eastern sensibility in character design. The weather effects in the game are also there, and these gives the real effect on gameplay by using fire-based attacks in a driving rain, for example, it won’t be as effective, while using water-based attacks in the same type of weather can make those spells even stronger.

Wish

Sunday, March 15th, 2009

Mutable Realms is showing off Wish. Wish is a massively multiplayer game. It is so large that it has spawned a new class of online role-playing games. It is in fact the ultra massively multiplayer game.

In fact most of the online RPGs actually consist of a number of different servers and each of them hosting a few thousand players at a time. Wish has promised of one gigantic virtual world that can support more than 50,000 players on it at once.

Yes, the question arises why the huge number? Mutable Realms in fact wants to get away from the focus on level grinding that is found in most of the online RPGs to focus on the social aspects of the game. Wish here allows for tens of thousands of players to potentially interact with each other and at the same time also the game’s designers want to create a dynamic and evolving world.

Titan Quest: Immortal Throne

Sunday, March 15th, 2009

When this role playing game, Titan Quest, was released in the beginning of this year, it allowed all the gamers to plunge into the mythological past. Gamers in this role playing game creates a warrior of the ancient world and traveled all over the Mediterranean and the Far East to battle all sorts of mystical enemies.

The action of this game is very similar to that of Diablo. Gamers are required in Titan Quest to hack-and-slash across a detailed and beautiful virtual world by using magic and also by using weapons to slay the enemies.

The developer of Titan Quest is Iron Lore Entertainment. They are busy working on Titan Quest: Immortal Throne, which is an expansion that will continue the adventures in the past by introducing a series of new locales and features. Immortal Throne will be launching early next year.