Posts Tagged ‘swords and sorcery world of midkemia’

Return to Krondor

Monday, April 20th, 2009

Return to Krondor is just like Betrayal at Krondor is set in author Raymond E. Feist’s swords-and-sorcery world of Midkemia.

Both the games offer strong story-driven experiences that is evident by the fact that the games are segregated into “chapters,” during which the plot is advanced in a very linear, and of course predetermined fashion.

In the same way both the games need gamers to use preset characters, each of them possessing a fully developed, distinctive personality, and determine party membership alone in response to plot developments over which gamers have no control.

Betrayal at Krondor allowed gamers to develop their characters in a variety of ways by exploring a vast gaming world and also undertaking numerous subquests.

Return to Krondor provide gamers a much more restrictive gameplay. Here each of the chapter is set in a very discrete, confining geographic area and most of the chapters have no subquests at all and forcing the gamers to focus solely on their primary quest objectives.